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Shark Beanbag Chair Low-Poly Game Asset

This is a heavily stylized low-poly 3D model of a shark-themed beanbag chair for a whimsical town building and decorating video game for children. It is intended to be placed by the player for use as an interactive environmental asset that characters can sit on. The asset was originally modeled in 3DS Max. It has 470 polys, 878 tris, 909 edges, and 441 verts. The textures for this model are 2048x2048 and were hand-painted in Mudbox and touched up in Photoshop.

Model in Sketchfab

Turnaround video of model, made in Microsoft Clipchamp

Back of the model in 3DS Max, wireframe

Back of the model in 3DS Max, wireframe

Front of the model in 3DS Max, wireframe

Front of the model in 3DS Max, wireframe

Side of the model in 3DS Max, wireframe

Side of the model in 3DS Max, wireframe

Top of the model in 3DS Max, wireframe

Top of the model in 3DS Max, wireframe

Back of the model in 3DS Max, gray-shaded

Back of the model in 3DS Max, gray-shaded

Front of the model in 3DS Max, gray-shaded

Front of the model in 3DS Max, gray-shaded

Side of the model in 3DS Max, gray-shaded

Side of the model in 3DS Max, gray-shaded

Top of the model in 3DS Max, gray-shaded

Top of the model in 3DS Max, gray-shaded

Back of the model in 3DS Max, textured

Back of the model in 3DS Max, textured

Front of the model in 3DS Max, textured

Front of the model in 3DS Max, textured

Side of the model in 3DS Max, textured

Side of the model in 3DS Max, textured

Top of the model in 3DS Max, textured

Top of the model in 3DS Max, textured

UV maps created in 3DS Max

UV maps created in 3DS Max

Diffuse map generated in Mudbox and touched up in Photoshop

Diffuse map generated in Mudbox and touched up in Photoshop

Specular map generated in Mudbox and touched up in Photoshop

Specular map generated in Mudbox and touched up in Photoshop

Normal map generated in Mudbox

Normal map generated in Mudbox